I worked with 4 other programmers and two UX designers to finish this new frontend within two months. I was responsible for the home panel (the landing page for the app). From here a player can enter or exit a game queue. At the top, players can access their profile, view the latest news, or access their available quests.
While the layout of the new frontend is completely different, not all of the older screens were remade. In the case of the player profile, I worked to update the screen so that it fit in a popup window, which was more confined that the full screen real estate it enjoyed previously. This meant refactoring old code that had not been touched in a long time, so that it can fit properly in the popup, but also look like it was supposed to be that way the whole time.